# 👑 About&#x20;

Welcome to Greed Inc.

Where *family spirit* reigns… or so they say. Here, anything goes if you want to climb the corporate ladder and make it big — not just for you, but for generations to come. A deadly-fun 9-to-5 where backstabbing is just another part of the job. Rise to the top. Get promoted. Eliminate the rest. Cash out.

<figure><img src="https://3802080049-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDAa2y1JgpQSdourzdpWb%2Fuploads%2Fx5DAfQ1DHOMCVsDgrVqv%2FBanner%20profile%20Twitter.jpg?alt=media&amp;token=8456d674-6bc0-4556-aac6-ff294ba7e143" alt=""><figcaption></figcaption></figure>

Promotion Royale is a web-based game, offering a satirical take on corporate life. Players adopt office personas, engaging in bluffing and strategic moves to outmaneuver colleagues and secure the ultimate promotion.\
\
The game consists of a fast-paced bluffing game for up to 6 players, based on skill and chance, as well as a long-term financial game.

\
**Key Features:**

* **Objective:** Eliminate rivals to be the last employee standing.
* **Gameplay:** Utilize two concealed role cards to perform actions, earn coins, and challenge opponents.
* **Bluffing Mechanics:** Feign roles to gain advantages, but risk exposure if challenged.
* **Betting System:** Place bets at the game's start; the winner claims the pot.

<figure><img src="https://3802080049-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDAa2y1JgpQSdourzdpWb%2Fuploads%2FEUwOymUgpQhRrnrUZYzC%2FDoc.png?alt=media&amp;token=b094d9bf-282b-4131-9235-ebbeece63074" alt=""><figcaption></figcaption></figure>


# Earning the Promotion Royale Badge

中文版本：  [获得 Promotion Royale 徽章](/huo-de-promotion-royale-hui-zhang)\
\
To claim the badge, you need to **reach level 1** in Promotion Royale.

Earn enough XP by playing the Bluffing Game or using Auto Farm XP, then accept your first promotion in the Financial Game.

## Step 1: Earn 20 XP

Launch the game and sign up using your Abstract Global Wallet

### &#x20;🔗🎮 <https://play.promotionroyale.gg/>

<details>

<summary>I. Fund your account to join a paid games</summary>

<figure><img src="https://3802080049-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDAa2y1JgpQSdourzdpWb%2Fuploads%2FZ4HceT7XuigP3XxvMUvb%2FEnregistrement-de-l%E2%80%99e%CC%81cran-2025-05-11-a%CC%80-19.48.28.gif?alt=media&amp;token=33a223a2-988e-4afd-abcc-a71a902cd56d" alt=""><figcaption></figcaption></figure>

You can always find your account balance at the top right.

</details>

<details>

<summary>II. Learn how to play</summary>

You can either read [Gameplay and Rules](/bluffing-game/gameplay-and-rules), watch the tutorial below, or simply play one or two free games to figure it out.\
\
Watch the tutorial: <https://www.youtube.com/watch?v=3BrVZmCDDVU>

</details>

<details>

<summary>IIIa. Start a paid game to earn XP</summary>

In the main menu, select Quick Match, choose either 0.0025 or 0.025 ETH, check the anti-cheat box, click Find a Game, and wait for matchmaking to find opponents.

<figure><img src="https://3802080049-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDAa2y1JgpQSdourzdpWb%2Fuploads%2Fz2UzwQh06EMK3YuHFnxL%2Flaucnh%20game.gif?alt=media&amp;token=bb8df7b8-2c6e-47e5-b3e9-55a834e27620" alt=""><figcaption></figcaption></figure>

At the end of each game, if you win, you take the pot and your account is credited with the ETH, otherwise, you earn XP based on your rank.&#x20;

You may need to play a couple of games to reach 20 XP, especially if you keep winning the cash prize.&#x20;

</details>

<details>

<summary>IIIb. Use Auto Farm to earn XP</summary>

Click on Auto Farm XP, then on Pay Employee, enter the amount you want to deposit into the fund, and finally click Invest. After 24 hours, return to the same spot to collect your XP.

<figure><img src="https://3802080049-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDAa2y1JgpQSdourzdpWb%2Fuploads%2FDCw7AWEpy9mfU2GJlqli%2FEnregistrement-de-l%E2%80%99e%CC%81cran-2025-05-11-a%CC%80-20.06.26.gif?alt=media&amp;token=e658e946-61ab-4833-9963-3372e0f5cb14" alt=""><figcaption></figcaption></figure>

More info on Auto Farm here [Promotion Royale XP](/financial-game-hr-department/promotion-royale-xp)

</details>

## Step 2: Get promoted to level 1

* Once you have a minimum of 20 XP > go to HR DEPARTEMENT
* Answer the boss’s call on the iPhone at the bottom right
* Click Accept the Promotion

<figure><img src="https://3802080049-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDAa2y1JgpQSdourzdpWb%2Fuploads%2FG9nz1PrRLHbx1ALBw5w0%2Faccept%20promotion.gif?alt=media&amp;token=781d11f5-0591-4b7c-8a90-19db4fa3e5b4" alt=""><figcaption></figcaption></figure>

## Step 3: Claim your Badge

Go to the[ Abstract Portal ](https://portal.abs.xyz/rewards)> Rewards in the left menu > Promotion Royale Badge > Claim.

<figure><img src="https://3802080049-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDAa2y1JgpQSdourzdpWb%2Fuploads%2FZw46zJqwXk6u1gRtWxOB%2FClaim%20badge.gif?alt=media&amp;token=840cd8cd-b85b-4d79-bb67-980435ce0187" alt=""><figcaption></figcaption></figure>


# 获得 Promotion Royale 徽章

分步指南：如何获得 Abstract 的 Promotion Royale 徽章

要领取徽章，你需要在 Promotion Royale 中达到等级 1，也就是 Intern 1。通过玩 Bluffing Game 或使用 Auto Farm 来赚取足够的 XP，然后在 Financial Game 中接受你的第一次晋升。

## 第 1 步：获得 20 XP

启动游戏并使用你的 Abstract Global Wallet 注册

### 🔗🎮  <htts://play.promotionroyale.gg/>

<details>

<summary>为你的账户充值以加入付费游戏</summary>

<figure><img src="https://3802080049-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDAa2y1JgpQSdourzdpWb%2Fuploads%2FZ4HceT7XuigP3XxvMUvb%2FEnregistrement-de-l%E2%80%99e%CC%81cran-2025-05-11-a%CC%80-19.48.28.gif?alt=media&amp;token=33a223a2-988e-4afd-abcc-a71a902cd56d" alt=""><figcaption></figcaption></figure>

你可以随时在右上角查看你的账户余额。

</details>

<details>

<summary>了解如何游玩</summary>

你可以选择阅读 [Gameplay and Rules](/bluffing-game/gameplay-and-rules)、观看下方教程，或者直接玩一两局免费游戏来摸索玩法。\
\
观看教程：<https://www.youtube.com/watch?v=3BrVZmCDDVU>

</details>

<details>

<summary>开始一局付费游戏以赚取 XP</summary>

在主菜单中，选择 Quick Match，选取 0.0025 或 0.025 ETH，勾选防作弊选项，点击 Find a Game，然后等待系统为你匹配对手。

<figure><img src="https://3802080049-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDAa2y1JgpQSdourzdpWb%2Fuploads%2Fz2UzwQh06EMK3YuHFnxL%2Flaucnh%20game.gif?alt=media&amp;token=bb8df7b8-2c6e-47e5-b3e9-55a834e27620" alt=""><figcaption></figcaption></figure>

每局游戏结束时，如果你获胜，你将赢得奖池，账户会收到对应的 ETH。否则，你将根据你的排名获得 XP。

如果你一直赢得现金奖励，可能需要多玩几局才能达到 20 XP。

</details>

<details>

<summary>使用 Auto Farm 来赚取 XP</summary>

点击 Auto Farm XP，然后点击 Pay Employee，输入你想存入资金的金额，最后点击 Invest。24 小时后，回到同一位置领取你的 XP。

<figure><img src="https://3802080049-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDAa2y1JgpQSdourzdpWb%2Fuploads%2FDCw7AWEpy9mfU2GJlqli%2FEnregistrement-de-l%E2%80%99e%CC%81cran-2025-05-11-a%CC%80-20.06.26.gif?alt=media&amp;token=e658e946-61ab-4833-9963-3372e0f5cb14" alt=""><figcaption></figcaption></figure>

点击此处查看更多关于 Auto Farm 的信息 [Promotion Royale XP](/financial-game-hr-department/promotion-royale-xp)

</details>

## 第 2 步：升职到第 1 级

* 当你拥有至少 20 XP 时，前往 HR DEPARTEMENT
* 接听右下角 iPhone 上老板的来电
* 点击 Accept the Promotion

  <figure><img src="https://3802080049-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDAa2y1JgpQSdourzdpWb%2Fuploads%2Flwqfjy4BWMMzmVSNU8q0%2Faccept%20promotion.gif?alt=media&amp;token=3f5526fc-861b-44c7-80a9-4e6e4ef15d8b" alt=""><figcaption></figcaption></figure>

## 第 3 步：领取你的徽章

前往[ Abstract Portal ](https://portal.abs.xyz/rewards)进入左侧菜单的 Rewards > Promotion Royale Badge > Claim。

<figure><img src="https://3802080049-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDAa2y1JgpQSdourzdpWb%2Fuploads%2FiMvhqJW8M9s09HjI1ITP%2FClaim%20badge.gif?alt=media&amp;token=9cff66f7-5143-4262-9fa0-566b6f7b3f71" alt=""><figcaption></figcaption></figure>


# Gameplay and Rules

Watch the tutorial: <https://www.youtube.com/watch?v=3BrVZmCDDVU>

{% embed url="<https://www.youtube.com/watch?v=3BrVZmCDDVU>" %}

<figure><img src="https://3802080049-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDAa2y1JgpQSdourzdpWb%2Fuploads%2FAa2gfWvdaiCcyrKmgcmd%2FPromotion_Royale_GamePlay.png?alt=media&amp;token=f432e2a1-57a5-46cb-b95d-eda8ebb40b5a" alt=""><figcaption></figcaption></figure>

Each player starts with **two hidden corporate roles**, each granting a unique ability. \
Players can **use their actual powers or bluff**, but if caught lying, they lose one role.

#### **👥 Available Roles**

* **Sales:** Can **steal 2 coins** from opponents. Countered by Sales or Manager.
* **Accountant:** Can **earn 3 coins** and counter "Ask for a bonus."
* **Manager:** Can **exchange 2 cards** and block Sales.
* **HR Director:** Can **fire** a player by paying 3 coins.
* **Supervisor:** Can **block** firing attempts.

***

### **🃏 Gameplay Flow**

1. **Each player starts with:**
   * **2 hidden roles**
   * **2 coins**
2. On their turn, a player can:

   * **Take Income:** Collect 1 coin.
   * **Ask for bonus** : Collect 2 coins; can be countered by the Accountant.
   * **Use (or fake) a role power**&#x20;

   &#x20;                                                         ![](https://3802080049-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDAa2y1JgpQSdourzdpWb%2Fuploads%2FxCiubBmRedL8N3mzOjnI%2Fimage.png?alt=media\&token=82b5e3c8-e867-475b-a345-245de67eea89)<img src="https://3802080049-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDAa2y1JgpQSdourzdpWb%2Fuploads%2FHiZfKUTMfB9pHhNmfdRf%2FCharacter%3DComptable%2C%20Type%3DAction.png?alt=media&amp;token=beac518f-6052-4021-b142-8f08ca13835a" alt="" data-size="original">

* **Kill**: Pay **7 coins** to eliminate one of another player’s roles.&#x20;
* Upon reaching **10 coins**, a player **must eliminate** an opponent and cannot choose other actions.

3. At any time, **anyone can challenge** a role

If challenged, the accused must **prove their role**:

<figure><img src="https://3802080049-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDAa2y1JgpQSdourzdpWb%2Fuploads%2FVJJ2sIUd0PnFyQEYY2mh%2FAccountant_Pop_Up.png?alt=media&amp;token=c744527e-be8f-46df-8a8b-cde24f42efc1" alt=""><figcaption><p>Do you think they’re bluffing? Challenge at any time.</p></figcaption></figure>

* **If truthful** → Challenger **loses a role**
* **If lying** → Liar **loses a role**

Players are eliminated when they **lose both roles** (i.e., both role cards are face up). The last remaining player **wins** the game and takes a **prize pool**.

***

### **⛔ Blocking System**

* Some roles have **blocking abilities** to **counter opponents’ moves**. Blocking can be bluffed and challenged.&#x20;
* **Example:**
  * If a **HR Director** attempts to **fire someone**, a **Supervisor** can **intervene**.
  * Blocking a move can lead to **a counter-challenge**—if the blocker is lying, **they lose a role**.

***

### **🪙 In Game Coins**&#x20;

* Coins enable **actions** like firing or eliminating opponents.
* Earn coins through actions, stealing, or strategic plays.
* Upon reaching **10 coins**, a player **must eliminate** an opponent and cannot choose other actions.

***

### **🏆 Winning Conditions**

* The last player standing **wins the prize pool**.

***

### [🛡️](https://emojipedia.org/shield) Fair Play & Security

Any attempt to **rig the system**, **create multiple accounts**, or **cheat** in any way will result in a **permanent ban**.


# Board Overview

The game board represents a high-stakes corporate battleground where players compete for power through strategy, deception, and resource management.

#### **Layout & Elements**

* **Central Board:** Serves as the main play area, displaying the draw pile and facilitating primary game actions.
* **Player Zones**: Each player has a designated area with their **hidden role cards**, coin count, and action options.
* **Revealed Cards:** Each exposed card signifies a lost life; players have two lives before facing elimination.
* **Action Panel**: Players select actions such as collecting income, killing opponents, or executing actions.
* **Challenge System**: Players can call out bluffs, leading to role reveals and eliminations.

#### **Interactive Features**

* **Live Chat & Emotes** for real-time interactions.
* **Game Logs** tracking all actions.


# Mobile

Even during your throne sessions, the grind doesn't pause

[⚠️](https://emojiterra.com/fr/symbole-davertissement/) On Safari, **deactivate pop-up blocker** in settings Preferences > Security > Block pop-ups

* **Create a passkey for your Abstract wallet** on your desktop or using your mobile device.
* **Connect using your Abstract wallet** on your mobile directly.
* **Visit** [play.promotionroyale.gg](https://play.promotionroyale.gg).
* **Play in landscape mode** on your mobile device for the best experience.

<figure><img src="https://3802080049-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDAa2y1JgpQSdourzdpWb%2Fuploads%2Fo5nDqRB4lKZHJ9oiy06i%2Fimage.png?alt=media&amp;token=be4e54c9-c9fc-40a7-b4e3-a24a51dcaa82" alt=""><figcaption></figcaption></figure>


# Betting

To place **bets**, you need to **deposit ETH** via the ‘Game’ menu or the ‘Leaderboard’ tab. This deposit **can be withdrawn** at any time for free, **after a 7-day security period** following the withdrawal request.

<div data-full-width="false"><figure><img src="https://3802080049-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDAa2y1JgpQSdourzdpWb%2Fuploads%2F1XH8LfIxCG6G6Jb8cFGi%2Fimage.png?alt=media&amp;token=4304cb49-f716-417b-82b1-bc57f0a3c8d9" alt="" width="375"><figcaption></figcaption></figure></div>

**💰 Betting:**

* At the start of each game, players place **equal initial bets**.
* The winner **takes the pot**.
* Other players earn XP based on **their ranking**.

<figure><img src="https://3802080049-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDAa2y1JgpQSdourzdpWb%2Fuploads%2FrMLfouUb6NM7dcAISuzf%2FCapture%20d%E2%80%99e%CC%81cran%202025-04-30%20a%CC%80%2015.32.31.png?alt=media&amp;token=6bc7810c-574d-4a03-9c1c-4ccaa9489b97" alt="" width="352"><figcaption></figcaption></figure>


# Unemployment Benefit

<figure><img src="https://3802080049-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDAa2y1JgpQSdourzdpWb%2Fuploads%2Fo2FL0ciGBdLOIkezeJ3d%2Fimage.png?alt=media&amp;token=dfee4b37-c2ae-44c6-b2b9-a311c36e80b5" alt="" width="375"><figcaption></figcaption></figure>

\
When you work, part of your funds goes into the **Unemployment Benefit Fund** to support **the unemployed** (and remember, AI could replace you next, so don’t laugh!).

This work is measured by the **XP** you earn.&#x20;

Once you’ve accumulated enough XP, you can choose to **get fired** or be **promoted**.

**Each day**, any player who reaches the **required XP milestone** may choose to **be fired** or **promoted**

You can only gain XP by playing **paid** games

Work now and enjoy jobless life later!


# Promotion Royale XP

Abstract loves XP, so we've integrated a robust XP program into our game.

<figure><img src="https://3802080049-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDAa2y1JgpQSdourzdpWb%2Fuploads%2FOAMSvF7kXanKX1dIUDka%2FCapture%20d%E2%80%99e%CC%81cran%202025-04-30%20a%CC%80%2015.24.33.png?alt=media&amp;token=3f1ed564-0e94-4690-881c-12dbbe099bd5" alt=""><figcaption></figcaption></figure>

### 1. Earning XP

1. **Playing Games**
   * **Solo Queue Games** grant **2×** the XP compared to making a contribution.
   * **Group Games** grant **1.25×** the XP compared to a contribution.
   * **Winners do not earn XP**—they already take home the pot.
   * **Losers do earn XP**—the higher your rank among the losers, the more XP you receive (because you learn from your mistakes!).
   * *Note:* Free games **do not** provide XP.
2. **Contributing ETH Directly by Hiring Employees**

   * You can directly **contribute** to the Unemployment Fund at a **1×** base rate.
   * 1 ETH \~ 5000 XP.
   * Contributions are **non-refundable**.&#x20;

   <figure><img src="https://3802080049-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDAa2y1JgpQSdourzdpWb%2Fuploads%2F5oBlUcGZqaWf0q9S5JXo%2Fimage.png?alt=media&amp;token=5be6371b-2298-4486-8187-3398867e89e5" alt=""><figcaption></figcaption></figure>
3. **Playing Corpo Run**

You can play *Corpo Run* and choose XP as your bonus reward to earn *Promotion Royale* XP.

<a href="https://www.corpo.run/" class="button primary" data-icon="gamepad-modern">PLAY CORPO RUN NOW</a> <a href="https://docs.corpo.run/corpo-run/gameplay" class="button secondary" data-icon="question">WHAT'S CORPO RUN</a>

***

### 2. Quests

<figure><img src="https://3802080049-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDAa2y1JgpQSdourzdpWb%2Fuploads%2FOmFFaKotZlylfjo7UcOo%2Fimage.png?alt=media&amp;token=6b29490f-07ff-4c10-a5ce-2220b80ac24d" alt=""><figcaption></figcaption></figure>

* **Permanent Multiplier:** Completing quests grants you a **permanent multiplier** that applies to **all** XP earned in the future.

***

### 3. Leveling

<figure><img src="https://3802080049-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDAa2y1JgpQSdourzdpWb%2Fuploads%2F1QTb8Q63jdEe3iPeyOf6%2FCarrer_Levels.png?alt=media&amp;token=4d87a4f1-6cbf-4689-9e8d-5cb2ee69be45" alt=""><figcaption></figcaption></figure>

After **earning** the required **amount of XP** to get promoted to your **next Career Level**, you can decide one of the following paths:

1. **Get Promoted**
   * Unlocks **better unemployment benefits** (e.g., higher payouts or longer durations) and additional perks.
   * **Level up** : Use earned **XP** to **level up** to the next Career Level.
   * Learn more in  [Career Progression](/financial-game-hr-department/career-progression)
2. **Get Fired**
   * Grants passive income through the **Unemployment Fund**.
   * **Reset levels** : Resets **XP** and **career level** to zero.
   * Learn more in [Being unemployed](/financial-game-hr-department/being-unemployed)

This choice can be made only once after you reach max XP of your current level.

***

### 4. Abstract XP&#x20;

* You also earn XP through your AGW wallet.
* Distributed weekly based on your **activity** on Promotion Royale.


# Referral

<figure><img src="https://3802080049-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDAa2y1JgpQSdourzdpWb%2Fuploads%2FmjWPMs4Ke0wWNKRwXmCD%2Fimage.png?alt=media&amp;token=e7b3aeb9-7c7a-4223-8289-d3bab52c7718" alt=""><figcaption></figcaption></figure>

\
Each **referred** player will grant you **10% of the XP they earn**.

Note: A player can level up and get fired **without playing** or **contributing**. &#x20;


# Career levels

| **Corporate Rank** | **XP Required** | **Unemployment Duration**                   |
| ------------------ | --------------- | ------------------------------------------- |
| **Intern**         | 10,000 XP       | 6 days                                      |
| **Assistant**      | 25,000 XP       | 12 days                                     |
| **Team Member**    | 50,000 XP       | 18 days                                     |
| **Specialist**     | 100,000 XP      | 24 days                                     |
| **Manager**        | 200,000 XP      | 30 days                                     |
| **Senior Manager** | 500,000 XP      | 36 days + 0.5% airdrop                      |
| **Director**       | 1,000,000 XP    | 42 days                                     |
| **Vice President** | 2,000,000 XP    | 48 days                                     |
| **Executive**      | 5,000,000 XP    | 54 days                                     |
| **Board Member**   | 10,000,000 XP   | 60 days + Lifetime Dividends + 0.5% airdrop |


# Career Progression

* **Promotion** deducts required XP and allows progression to higher job levels.
* One **promotion** or **firing** per 24 hours, maximum.
* The higher the level, the greater the **potential unemployment benefits** (amount and duration).

<figure><img src="https://3802080049-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDAa2y1JgpQSdourzdpWb%2Fuploads%2F1QTb8Q63jdEe3iPeyOf6%2FCarrer_Levels.png?alt=media&amp;token=4d87a4f1-6cbf-4689-9e8d-5cb2ee69be45" alt=""><figcaption></figcaption></figure>

These levels may be adjusted based on the company’s economic situation.&#x20;

**Bonus Multiplier Explanation**

Bonus multipliers can be earned through quests and achievements.\
They are **additive** and applied **on top of the base bonus** (games have a default x2 bonus).\
For example, a +3% bonus results in a **x2.03 multiplier**.

Bonus multipliers apply to:\
— Games\
— Autofarm\
— Casino (soon)

To avoid XP inflation, the team can only mint up to 1.5% new bonus multipliers per week on quests and achievements.

This keeps the Financial Game predictable, with a maximum of \~78% new bonuses added annually.


# Being unemployed

1. **Get fired** : After reaching a level, a player can choose to **get fired**, resetting both XP and career level to zero and grants a **salary**. When the boss offers a promotion and the player chooses to get fired instead, they receive the **unemployment benefits of the level they were offered**.
2. **Payout** : Players can see the **payout from the previous day**—along with each level and duration—on the rewards page.&#x20;

   The **amount you can claim** each day depends on three factors:

   * the **fees generated** by Promotion Royale games over the past 24 hours
   * the **number of players fired** on the same day as you
   * the **career level** you reached before being fired
3. **Duration**: Unemployment duration is determined by the last level achieved (higher levels provide a longer duration).
4. Quests multipliers are **not affected** by getting fired.

<figure><img src="https://3802080049-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDAa2y1JgpQSdourzdpWb%2Fuploads%2F7GPKRsWRtUAmfPIjfUrO%2Fimage.png?alt=media&amp;token=44bb8f74-fdec-45f7-98a4-952b2d15135e" alt=""><figcaption></figcaption></figure>

Once you’re fired, wait 2 days, then come back daily to claim your share of the game’s revenue based on your level. But careful, miss a day and the money goes back to the fund. Is clicking a button for free money really that hard?

**Timing is crucial: choosing to get fired when the fewest players do so, while the highest number of players are still active, creates the ideal setup to maximize your earnings.**

This means that your payout depends heavily on your exit timing — strategic synchronization can significantly boost your earnings.

Higher levels offer better payouts, but only good timing allows you to maximize them.\
Promotion Royale primarily rewards those who know when to get fired and who master the timing — **it’s a competitive game, not a guaranteed payout system.**

***

\[SOON]

1. **Terms** : When fired, the player must choose between:&#x20;

* **A fixed payout**, which ensures a stable payout as displayed on the estimate (20% of variable payout at launch).
* **A variable payout**, which depends on the real-time balance of the unemployment fund.

2. **Fixed payouts** will be capped based on the insurance fund’s financial health.
3. **Unemployment payouts** must be claimed **every 24 hours**. If a player does not claim their check, the unclaimed amount returns to the fixed-payout insurance and the government.


# Yield source

At the end of each game, **33.5% of the pot** is allocated to the **unemployment fund**.<br>

This amount is split as follows:

* **Weekly fired users:** 21%
* **Government tax:** 9%
* **Civil servants salaries:** 2.5%
* **Fixed salaries insurance**: 1%

Each week, funds are transferred to the **insurance company**, which distributes them to newly fired users **proportionally to the XP they had before being fired**.

This is subject to change as the Financial Game evolves.

📜 **Principles of the Financial Game**&#x20;

1. **Climb the Ladder** – The better your career, the better your future payouts.
2. **Time Your Fire** – Don’t leave during rough times. Exit when more players are joining or no one is getting fired — not when panic hits.

Rewards are variable and depends from those factors :

* How many players got fired today vs the past 3 days
* What level they were at when fired
* Game fees generated today vs 3 days ago
* The balance between new players and fired players (is it a good time to leave?)


# NFTs

In a world where governments keep growing and the job market gets tougher every day, there’s nothing quite like the comfort of being a cozy bureaucrat, just clock in, do nothing, and get rewarded.

Today, we’re giving you the chance to slip on your slippers and enjoy the system as a proud Government Employee.

More information coming soon.

<figure><img src="https://3802080049-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDAa2y1JgpQSdourzdpWb%2Fuploads%2F7tknMTrwKcyDJkLA2eEe%2Fimage.png?alt=media&amp;token=4ebe5770-c1a1-4c24-94f7-7869fd7da374" alt=""><figcaption></figcaption></figure>

Genesis Employees are a limited series of 1,500 NFTs on Abstract that secure your place in this growing company. They offer benefits in the first bluffing game, upcoming titles, and give you an edge in the broader financial game.

Genesis Employees enjoy :

* Boost in all games - more NFTs, more boost
* Daily free runs for regular players
* Unlock revenue share upon burn
* Early access to new features and upcoming titles
* Recognition as a Genesis Employee within the ecosystem


# Leaderboards

Join all 5 leaderboards to win free NFTs and whitelist spots!

<figure><img src="https://3802080049-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FDAa2y1JgpQSdourzdpWb%2Fuploads%2FIwhYm4B8GeCB5ydy8wLO%2Fimage.png?alt=media&amp;token=4eb23326-c082-41cb-b9a0-62817a621911" alt=""><figcaption></figcaption></figure>

#### **Points Distribution**

1. **TVL (Total Value Locked): 20%**
   * Daily **random snapshots** track contributions during the pre-season program.
   * **1 point is awarded per USD locked per day**.
2. **Referrals: 20%**
   * Referrers earn a percentage of the points from each **successful referral**.
   * Referrers **only** **earn** points if their **referees actively participate.**
   * A referee's points cannot exceed **3x their referrer's points**.
3. **Yapping (Tweets & Interactions): 20%**
   * Tweets receive a quality score from -**10 to 100**.
   * We prioritize **quality over quantity**.
4. **Partners: 20%**
   * Communities with **official partnerships** enable their members to earn rewards.
5. **XP: 20%**
   * Play paid games of Promotion Royale to gain workplace experience (XP).

***

#### **Important Notes:**

* **Non-Fungible Points**: Each category has its own scoring system—points cannot be exchanged between categories.
* **Indicative Values Only**: Points serve as **performance indicators.**
* **Rewards:** Rewards **may vary** and are subject to updates.
* **Cheating:** Any attempt to manipulate the leaderboard will result in a **ban.**

***

#### **Operational Details:**

* **TVL Snapshots**: Random daily snapshots ensure fair distribution and prevent gaming the system.
* **Referrals**: We spotlight active leaders to boost viral growth.
* **Yapping**: Contributions reviewed daily.


# Links

* **Website**: [https://promotionroyale.gg/](https://play.promotionroyale.gg/)
* **Discord**: <https://discord.gg/promotionroyale>
* **Twitter**: <https://twitter.com/PromotionRoyale>


# Roadmap

We still need more brainstorming sessions before finalizing the plan.

* **New cards with different powers**
* **Leaderboard** with Elo system
* **Weekly tournaments with cash prizes**
* **Create a lifetime retreat system**
* Release **new games** with similar bluffing **mechanics**


# FAQ

### **Is the game free-to-play, or do I need to join paid games to earn XP and rewards?**

Promotion Royale is technically \*\*free to try, but **only paid games (or a direct ETH contribution) award XP and unlock rewards.**

Free-practice tables let you learn the rules, yet they give **zero XP, no leaderboard points and no share of weekly prizes**.

### **How do I earn XP, and what’s the difference between “XP” and “Abstract XP”?**

**How to earn XP**

* **Play paid games**
  * Winners take the ETH pot, but even **losers get the XP** (scaled by final rank).
* **Auto Farm XP**
  * Send ETH directly to the Unemployment Fund – **1 ETH = 5 000 XP** (non-refundable).
* **Complete quests**
  * Finishing in-game quests grants a **permanent XP multiplier** on everything you earn afterwards.

**XP vs Abstract XP**

* **XP** is your personal balance. When you hit a level’s threshold you can **spend the required amount** to get promoted, or choose firing and cash unemployment.
* **Abstract XP** is a **weekly reward score**: every seven days the system snapshots all XP you earned (plus a few bonuses) and pays out prizes based on that total. It’s not spendable; it just determines the weekly leaderboard rewards.

### **How can I withdraw my deposit, and why is there a 7-day security period?**

**How to withdraw**

* Open the **Wallet**.
* Click **Withdraw**, enter the amount you want back, and confirm the transaction in your wallet.

> You can start the request at any time, but the funds become claim-able only after the **7-day security period** has elapsed.

**Why a 7-day security period?**

* **Fraud & dispute window** – gives the team time to detect charge-backs, multi-account collusion, or contested games before funds leave the contract.
* **Liquidity protection** – ensures the treasury always has enough ETH to pay unemployment benefits.

After the 7 days have passed, your deposit is yours to claim whenever you like.

### **What should I do if I suspect collusion or teaming at my table?**

* **Report in game**
  * Click the **red flag icon** next to the player’s name and select **Report.**
* **Record evidence**
  * Note the **Game ID** (shown in the upper-left corner of the table).
  * Take a quick **screenshot** of the play log or any suspicious chat/behavior.
* **Open a support ticket**
  * On the Discord, create a “Cheat report” ticket.
  * Attach any evidence and information you have (Game ID, screenshot) and explain what you saw.
* **Let the team review**
  * Staff can replay hand histories to confirm teaming; proven offenders lose their XP, coins and leaderboard points, and repeat cases get banned.

### **How is fairness ensured ?**

* **AI-powered monitoring** – our backend runs real-time models that flag bot-like click patterns, impossible reaction times, or suspicious multi-account behaviour.
* **Manual reviews on flagged or reported players** – every user report (Game ID + evidence) triggers a human audit of hand histories.
* **Penalties** – confirmed cheaters are banned and their ETH is frozen.

#### **If I disconnect or refresh the page, can I re-join the same game?**

**Yes.** Your seat and game state stay saved and on our servers for several minutes, so you can refresh or log back in from any device. When you return to the lobby, a **“You have a live game”** prompt pops up—click it to jump straight back in.

* Chronic disconnects can trigger a penalty timer, so try to return quickly.
* If you take too long and miss several turns, the system may auto-fold your actions.

### **Can I know the payout of my unemployment insurance?**

* **First, keep in mind:**\
  There is **no way to know in advance** how much you’ll receive. The actual payout depends on total platform activity and fees collected *at the time you claim* — it’s only fixed when you receive it.
* **Still, for reference:**\
  You can go to *HR Department → Career* and check the section **“Yesterday’s Payouts.”** It shows what players at each level earned *yesterday*. These numbers are just historical data — **they don’t predict** future payouts, but they can give you a rough sense of recent trends.

In practice, you’ll know the exact amount only once your claim becomes available.

### **Can I invite friends and guarantee we sit at the same table?**

Yes. In the lobby click **“Create Private Table”**, set the buy-in, then share the **table code** with your friends.

* Up to **6 seats** stay reserved for 3 minutes.
* Anyone with the code can join; once you start, no new seats open.


# Contracts


